Services

Mobile applications

An app on iPhone and Android, published on both stores.

An app your customers or your teams carry in their pocket, and that actually works: it opens fast, it keeps working when the network is poor, and it doesn’t drain the battery. We handle everything, including publishing on the App Store and Google Play — the step where a lot of projects get stuck.

Do you need an app for iPhone, for Android, or for both? Do you need an app at all, or would a site that installs like one be enough? These are budget questions as much as technical ones, and answering them for you is our job. We explain what each option costs and what it commits you to, then you decide.

What it changes for you

  • Your users don’t need to be shown how to use it.
  • The app keeps working on a train or in a basement.
  • It passes Apple and Google review first time, or we take it back.

Case studies

Technical details For your technical team — feel free to skip.

We build both natively — Swift / SwiftUI and Objective-C on iOS, Kotlin / Jetpack Compose on Android — and cross-platform with Flutter. The right choice depends on the project: peak performance and access to native SDKs, or a faster time-to-market across both stores at once. Push notifications, offline mode, in-app payments, mobile SDKs and native modules embedded in an existing app are all in scope.

Technologies

  • SwiftUI

Shall we talk?

Tell us about your idea in a few lines. We reply within one business day with concrete first feedback — no strings attached.