Services
Mobile applications
An app on iPhone and Android, published on both stores.
An app in your customers’ or your teams’ pocket: it opens fast, holds up on a poor network and doesn’t drain the battery. Publishing on the App Store and Google Play included.
iPhone, Android, or both? Do you even need an app? These are budget questions as much as technical ones. We tell you what each option costs, you decide.
What it changes for you
- Your users don’t need to be shown how to use it.
- The app keeps working on a train or in a basement.
- It passes Apple and Google review first time, or we take it back.
Case studies
- Eight years of embedded apps on a tablet built for seniors Long-run design and maintenance of three Android applications embedded in a consumer tablet aimed at older users. Read the case study
- Migrating a Cordova app to Flutter, without downtime Complete Flutter rewrite of Télépro, a TV listings app previously built on Cordova, with a back-end aggregating editorial content. Read the case study
- Taking over and reworking a health insurer's mobile app Takeover of a member application, native rebuild of the authentication journey, biometric sign-in and Keycloak integration. Read the case study
- An eye-controlled application for a university hospital An assistive application for patients who cannot use their hands: eye-tracker control, speech synthesis and a guided journey. Read the case study
- Two mobile SDKs for an e-commerce SaaS vendor Android and iOS SDKs for an e-commerce personalisation vendor: public API, demo applications and full documentation. Read the case study
- Travel platform: API, traveller app and back-office End-to-end travel platform: Django REST API, traveller app with full offline mode, back-office and PDF tickets with barcodes. Read the case study
- A head-up display on smart glasses for light aviation A Flutter application driving two models of smart glasses and a flight probe over Bluetooth, with a custom-built artificial horizon. Read the case study
- App Community Suite: one mobile app per organisation White-label: a single application base, branded and published on the stores as each organisation's own app, with one shared server behind it. Read the case study
- TV and mobile applications for telecom operators One shared application foundation turned into several television and video-on-demand apps, each branded for a telecom operator. Read the case study
- Scheduling and job sheets for a field-service SME Scheduling and job-sheet software plugged into the management system already in place — under continuous development since 2024. Read the case study
- Navito — software for clubs that welcome children A Wisepear product: running an amateur club, an app for families and a proper account for the child, on a single platform. Read the case study
- A SaaS inventory foundation, specialised by trade A multi-site inventory platform in Django and Flutter, designed to be specialised by sector — and specialised for bars and cafés. Read the case study
- GigaBack — a consumer app, from code to the stores A Wisepear product: a photo-library cleaner where all image processing stays on the phone, shipped in five languages. Read the case study
Technical details For your technical team — feel free to skip.
We build both natively — Swift / SwiftUI and Objective-C on iOS, Kotlin / Jetpack Compose on Android — and cross-platform with Flutter. The right choice depends on the project: peak performance and access to native SDKs, or a faster time-to-market across both stores at once. Push notifications, offline mode, in-app payments, mobile SDKs and native modules embedded in an existing app are all in scope.
Technologies
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