Services

Mobile applications

An app on iPhone and Android, published on both stores.

An app in your customers’ or your teams’ pocket: it opens fast, holds up on a poor network and doesn’t drain the battery. Publishing on the App Store and Google Play included.

iPhone, Android, or both? Do you even need an app? These are budget questions as much as technical ones. We tell you what each option costs, you decide.

A phone held in two hands, in use.

What it changes for you

  • Your users don’t need to be shown how to use it.
  • The app keeps working on a train or in a basement.
  • It passes Apple and Google review first time, or we take it back.

Case studies

Technical details For your technical team — feel free to skip.

We build both natively — Swift / SwiftUI and Objective-C on iOS, Kotlin / Jetpack Compose on Android — and cross-platform with Flutter. The right choice depends on the project: peak performance and access to native SDKs, or a faster time-to-market across both stores at once. Push notifications, offline mode, in-app payments, mobile SDKs and native modules embedded in an existing app are all in scope.

Technologies

  • SwiftUI

Shall we talk?

A few lines are enough. We reply within one business day, no strings attached.

Two people talking over coffee at a pale table.